Tutorial
Step-by-step game development tutorials in C#, C++ and Unity, each with full source code.
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8-Puzzle Problem Using A* in C# and Unity
In this tutorial, we will solve the 8-puzzle problem using A* in C# and demonstrate the application in Unity.
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Create a Jigsaw Puzzle Game in Unity
Contact me In this tutorial, we will go in-depth and learn how to make a jigsaw puzzle game using C in Unity. We will start the tutorial with the basics of the Bézier…
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Generic Finite State Machine Using C#
This tutorial will implement a generic Finite State Machine using C#. We will then illustrate the concept by applying it using Unity.
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2D Grid-Based Pathfinding Using C# and Unity
In this tutorial, we will solve 2D grid-based pathfinding using C# and demonstrate the application in Unity.
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Implement Mazes in Unity2D
In this tutorial, we will learn to implement mazes in Unity2D by applying the backtracking algorithm with an explicit stack.
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Importing and Animating 3D Models from Mixamo in Unity
This tutorial explains how to import 3D character models and animations from the online platform Mixamo into the Unity game engine. It guides readers through the steps of…
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Solving 8 puzzle problem using A* star search in C++
In this tutorial, I will describe the 8 puzzle problem and solve it using a number of algorithms including the A* (star) search algorithm in C++ and C#.
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Implement Drag and Drop Item in Unity
Implement drag and drop item functionality in Unity. We will drag a UI item and drop it to instantiate a prefab on a 3D scene.
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Third-Person Camera Control in Unity for Android
In this tutorial, we will implement a configurable third-person camera control in Unity for an animated character instead of a cylinder or a capsule.
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Graph-Based Pathfinding Using C# in Unity
In this tutorial, we will solve graph-based pathfinding using C# in Unity by applying a generic pathfinder.
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Player Controls With Finite State Machine Using C# in Unity
In this tutorial, we will show the usage of finite state machine by implementing Player Controls With Finite State Machine Using C# in Unity.
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How to Extract Text and Images from a PDF File
PDFs (Portable Document Format) is a widely used file format for documents, eBooks, and other files. However, extracting text and images from a PDF can be challenging,…
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Flocking and Boids Simulation in Unity2D
Flocking and Boids Simulation The video shows my experimentation with Flocking and Boids Simulation in Unity2D using Coroutines. The rules include Cohesion, Alignment,…
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Implementing a Finite State Machine Using C# in Unity
Here we will learn about and implement a Finite State Machine using C# in Unity. We will then apply it to two applications to illustrate the concept.
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Implement A* Pathfinding in Mazes in Unity2D
This tutorial will show how to implement A* pathfinding in mazes in Unity2D by applying a generic pathfinder.